I modeled, rigged, textured and animated the characters in Maya. The simple environment was built using NURBS. Spark and the cricket are fully rigged with IK/FK, spine controls, arm and finger controls in Sparks' case and 6 fully rigged legs with controls including knee twist attributes for the cricket. I gave both characters a variety of facial expressions using blendshapes.
Only the introductory pan and the fire breathing sequence are rendered out using mental ray. Someday when I have 10+ hrs to waste staring at the script editor and Fcheck I'll render out the whole thing.






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