Friday, February 26, 2010

Hopperfish

This is a project for an illustration class where we have to create a series of pieces involving two objects in different mediums using various illustration techniques. My objects were a grasshopper and koi fish.

Pen


Pencil


Colored Pencil
Watercolor and Ink

Gouache Silhouette

Thursday, February 25, 2010

Sculpture - In Progress

Second Project: Marvin the Martian




My first project in Sculpting Lifeforms class is sculpting Popeye based off turnaround and character model sheets. We used a translucent, black and white polymer clay and mixed them all together to get a gray color. The process is pretty interesting.

First, I constructed an armature using 1/8" aluminum wire, 24 gauge steel wire, foil and epoxy putty to reinforce the joints.

Clay is added after attaching the armature to a wooden base.

Details were sculpted using dental tools sold at the swap meet at $2 a piece. Sketchy.

Details completed before raking, finishing and baking.



Wednesday, February 3, 2010

Viking Penguin in 3D

I wanted to turn my 2D Viking Penguin character into a 3D character. This is currently a work in progress.

Subdivision model


Poly model



Model turnaround


I rigged him with IK/FK, elbow twist attributes for the arm controls using pole vector, spine controls and a variety of attributes for the foot controls. He has a set of facial expressions using blendshapes.
I started experimenting with applying fur to my model but it obviously needs some tweaking.




Monday, February 1, 2010

Short Film: Spark and the Cricket

This is my student film for my BFA with a concentration in Animation and Entertainment Art. Synopsis: A young dragon is frustrated at his inability to breathe fire rendering him unprepared for tomorrows fire-breathing exam. Unfortunately his much needed sleep is disrupted by an unwelcome visitor.



I modeled, rigged, textured and animated the characters in Maya. The simple environment was built using NURBS. Spark and the cricket are fully rigged with IK/FK, spine controls, arm and finger controls in Sparks' case and 6 fully rigged legs with controls including knee twist attributes for the cricket. I gave both characters a variety of facial expressions using blendshapes.
Only the introductory pan and the fire breathing sequence are rendered out using mental ray. Someday when I have 10+ hrs to waste staring at the script editor and Fcheck I'll render out the whole thing.

Render image of the first scene

Test render of Spark's fire breathing scene

Poly model of Spark

Poly model of the cricket

Making the blend targets

Characters

Little Red Riding Hood, 2008


Wolf, 2008

Dolores, Ink with digital color, 2009


Strider, Ink, 2009

Digital Illustrations


Viking Penguin, 2009


Dolls Dismembered, 2009


Assault Shaker, 2009

Punkin' Pie, 2009

DJ, 2009
This was a project for my Cartooning and Caricature class. We had to render this Spanish style house on campus.


Poodle, 2009


Avian Housing Project

Drawings

Exploding, 2008

Untitled, 2009, Pencil

Hibernate, 2009, Graphite

Sewn, 2008, Graphite

Miscellaneous Characters, 2009, Pencil

Viking Penguin, 2009, Pencil

Pambot, 2008, Graphite

Emobot, 2008, Graphite